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Building Tools forDevelopers & Creators

Solo developer crafting intelligent tools that solve real problems. Specialized in local AI inference, Unity workflows, and creator economy automation.

Current Projects:

3D OBS Overlay:

streamerpals.app

LAUNCHED

Real-time 3D overlays for streamers using Three.js and WebGL. Complete with a marketplace for 3D assets, and allowing for custom animations that respond to Twitch events.

Three.jsWebGLSvelteKitSupabase
The first streaming overlay platform with live WebGL rendering. Your 3D mascot isn't a pre-rendered video—it's a real-time 3D model that moves, reacts, and comes alive.
Follows, subs, bits, and raids trigger custom 3D animations. Create sequences in the timeline editor or use built-in reactions.
Creator marketplace to upload and sell 3D models. Creators earn 80% of every sale. Buyers get optimized, stream-ready assets with animations included.

AI Audio Quality Detection

IN DEVELOPMENT

Local AI-powered audio detection for clipping, background noise, reverb, plosives, and compression artifacts. Built for Adobe Premiere Pro, with zero cloud dependencies.

PythonONNX RuntimeReact/TypescriptExtendScript
Detect clipping, background noise, reverb, plosives, and compression artifacts without leaving your timeline.
Purpose-built for spoken word content. Analyzes 2.5-second segments with overlap to catch even brief quality drops that listeners notice.
Runs entirely on your machine via ONNX Runtime with GPU acceleration. No cloud uploads, no latency, no subscription—your audio stays private.

Unity Asset Organizer

IN DEVELOPMENT

Cross-project asset library with AI-powered auto-tagging and semantic search. Local ML inference for privacy-preserving smart organization.

.NET 8gRPCSQLiteUnity
Cross-project asset search
Natural language semantic queries
All processing stays local

Godot Ecosystem Tools

PLANNED

First-mover advantage in Godot's new asset store. Building workflow tools, RPG systems, and premium 3D asset packs for the rapidly growing ecosystem.

GDScriptGodot 4.4+Blender
Official asset store still in early stages
Target: $8-20K MRR within 12 months
Portfolio approach diversifies risk

Technical Approach

Building tools that solve real problems through a research-intensive, execution-focused approach. Every project starts with comprehensive market validation and technical feasibility analysis before a single line of code is written.

Local-First AI

Privacy-preserving ML inference on consumer GPUs. ONNX Runtime with DirectML for cross-platform performance without cloud dependencies.

Ship Fast, Iterate

MVP in 60-90 days maximum. Aggressive scope reduction, validation-first development, and community feedback loops from day one.

Developer-Centric

Built by a developer, for developers. Clean APIs, comprehensive docs, and governed by quality over quantity.

Tech Stack

Languages

Python
C# / .NET
C++
TypeScript

ML / AI

PyTorch
ONNX Runtime
WhisperX
Transformers

Game Dev

Unity
Godot 4.4+
Blender
Three.js

Infrastructure

Next.js / SvelteKit
Supabase
Cloudflare
SQLite / PostgreSQL

Get in Touch

Interested in collaborating, beta testing, or discussing opportunities? Let's connect.